Wednesday, 16 April 2014

Holy Vindicator

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d10, Vigor d8 
Skills: Faith d8, Fighting d10, Intimidation d6, Notice d6, Streetwise d4, Throwing d4 
Charisma: 0; Pace: 6; Parry: 9; Toughness: 10 (3) 

Hindrances: Death Wish, Loyal, Vow (Major) 
Edges: Arcane Background (Miracles), Brave, Brawny, Combat Reflexes, Improved Frenzy Powers: [(10 Power Points) Bolt(Boiling his enemies blood), Healing (Cauterising wounds), Smite (Anointing weapons with his burning blood)

Gear: Large Shield(+2 Parry, +2 Armour to ranged shots that hit in arc), Long Sword (Str+d8), Plate Corselet (+3)

"Blood will Out!"

Tuesday, 15 April 2014

Yoku

Novice Rogue
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d12, Notice d6, Stealth d6, Streetwise d6, Taunt d6
Charisma: -2; Pace: 6; Parry: 8; Toughness: 6 (1)

Hindrances: Greedy (Major), Outsider, Wanted (Minor)
Edges: Florentine, Two-Fisted

Gear: Knife/Dagger (Range 3/6/12, Str+d4), Leather (+1), Rope (10”), Short Sword (Str+d6) x2

"Property is Theft."

Monday, 14 April 2014

Alistrilee

Seasoned Elf Archer
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6 
Skills: Climbing d6, Fighting d6, Notice d6, Shooting d8, Stealth d6, Survival d6, Taunt d6, Tracking d6 
Charisma: 0; Pace: 6; Parry: 5; Toughness: 7 (2) 
Hindrances: All Thumbs, Anemic, Arrogant, Loyal 
Edges: Alertness, Danger Sense, Marksman, No Mercy, Steady Hands 

Gear: Chain Hauberk (long coat) (+2, Covers torso, arms, legs), Dagger (Str+d4), Elven bow (Range 15/30/60, 2d6), $175 

Special Abilities:
Low Light Vision: Ignores penalties for Dim and Dark lighting.
"I like Bows. Unlike Knives and Swords, you don't feel your victim die."

Sunday, 13 April 2014

Olivia

Seasoned Human Cleric
Wild Card
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6  
Skills: Faith d8, Fighting d6, Healing d6, Notice d6, Persuasion d8, Stealth d4, Streetwise d4, Swimming d4 
Charisma: 2; Pace: 6; Parry: 5; Toughness: 7 (2) 

Hindrances: Heroic, Pacifist (Minor), Minor Vow (Hippocratic Oath) 
Edges: Arcane Background (Miracles), Attractive, Healer, Holy/Unholy Warrior, New Power, Power Points 
Powers: [15 Power Points] Healing, Slumber, Succor 

Gear: Mace(Str+d6), Chain Hauberk (+2), Holy Water, Medical Supplies.

“Some people see scars, and it is wounding they remember. To me they are proof of the fact that there is healing.”

Saturday, 12 April 2014

Eregris Darkfathom

Evil High Sea Priest
Wild Card
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d8, Vigor d6
Skills: Boating d6, Faith d8, Fighting d6, Intimidation d6, Investigation d8, Knowledge (Law) d8, Persuasion d6, Stealth d6, Streetwise d6, Swimming d8, Taunt d6
Charisma: 0; Pace: 5; Parry: 6; Toughness: 8 (3)

Hindrances: Arrogant, Elderly, Major Habit (Immersion in Salt Water)
Edges: Arcane Background (Miracles), Connections
Powers: (10 Power Points) Banish (Picking legal holes in Summonings), Boost/Lower Trait  (Celestial Injunctions)

Gear: Knife/Dagger (Range 3/6/12, Str+d4), Plate Armour (+3), Sacrificial Flensing Blade (Str+d6), Spear (Str+d6, Parry +1, Reach 1, 2 hands)

"Due to the trappings for the flags in the kingdom's courts, you are legally a boat. Therefore you come under my authority as the Receiver of Wreck. And thus I can claim your soul as jetsam. It's all in accordance with the doctrine of the freeman of the sea."

Friday, 11 April 2014

Baldy McAxe

Seasoned Axe Murderer
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d6 
Skills: Climbing d6, Fighting d8, Intimidation d6, Notice d6, Survival d6, Throwing d6, Tracking d6 
Charisma: -2; Pace: 8; Parry: 6; Toughness: 6 (1) 

Hindrances: Mean, Overconfident, Minor Phobia (Acrophobia) 
Edges: Ambidextrous, Fleet-Footed, Steady Hands, Two-Fisted 

Gear: Axe, Throwing (Range 3/6/12, Str+d6), Battle Axe (Str+d8) x2, Leather (+1)

"Six hours to chop down de tree and I vill spend de first four sharpening de axe."

Wednesday, 9 April 2014

Traeg

Wildcard
Attributes: Agility d6, Smarts d6, Spirit d6, Strength d10, Vigor d8 
Skills: Fighting d8, Climb d8, Intimidation d8, Knowledge(Dendrology) d10, Notice d8+1, Shooting d6, Stealth d6, Survival d8, Tracking d6 
Pace: 6; Parry: 7; Toughness: 7(9) 

Hindrances: Arrogant, Bloodthirsty
Edges: Brawny, Combat Reflexes, Mighty Blow, Sunder, Trademark Weapon (Death of Trees), Woodsman 

Gear: Death of Trees(Battle Axe,Str+d8), Partial Plate Armour(+2) Shield (Parry +1)

Special Abilities: 
Keen Senses: +1 to notice
Strong Legs: Beastmen can jump 2” horizontally from a dead stop, or up to 4” with a “run and go.” A successful Strength roll grants two extra inches of distance.
Horns: Str+d4 damage

"Leaping from tree to tree! As they float down the mighty rivers of British Columbia! With my best girl by my side!  The Larch! The Pine! The Giant Redwood tree! The Sequoia!"

Sunder is described on p4-5 of Wizards and Warriors.

Tuesday, 8 April 2014

Gnome Cultist

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d6, Boating d6, Knowledge(Disturbing Things) d8, Intimdate d4, Notice d4, Throwing d4
Pace: 6; Parry: 5; Toughness:5


Hindrance: Bloodthirsty, Loyal, Poor
EdgeBerserk, Tough 

Gear: Combat Gaff (Str+d6, +1 to tricks involving tripping or unbalancing opponents). 

Special Abilities: 
Fanatics: When a Wild Card cult leader is hit by a successful attack, a Gnome Cultist within half their pace jumps in front of his master and suffers the attack instead.
• Short: Gnomes average only about 4’ tall. Their small size subtracts 1 from their Toughness. Gnomes have a Size of –1, and cannot take the Small Hindrance.

"Parabola. For the sacred cone!"

Monday, 7 April 2014

Anwyn

Seasoned Human Bard
Wild Card
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d6, Investigation d4, Lockpicking d6, Notice d6, Perform d8, Persuasion d8, Stealth d6, Streetwise d6  
Charisma: 0; Pace: 6; Parry: 5; Toughness: 6 (1)

Hindrances: Big Mouth, Curious, Loyal
Edges: Arcane Background (Miracles), Élan, Linguist, Luck, Troubadour

Powers: (10 power points) Bless/Curse (Inspiring and Depressing Melodies), Fear (The Midnight Dirge)

Gear: Enchanted travel gear (+1), Short Sword (Str+d6), Pipes.

"Hamlyn, you say. I've never visited that city myself." 

Troubadour and Perform are described on p4-5 of Wizards and Warriors.

Sunday, 6 April 2014

Warlord Pauldron

Veteran Human Antagonist
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d10, Vigor d8  
Skills: Climbing d4, Fighting d10, Intimidation d8, Notice d6, Stealth d6, Streetwise d6, Throwing d6
Charisma: 0; Pace: 8; Parry: 6; Toughness: 10 (4) 

Hindrances: Loyal, Overconfident, Stubborn 
Edges: Command, Common Bond, Elan, Improved Sweep 

Gear: Great Sword (Str+d10, Parry –1, 2 hands), Knife/Dagger (Range 3/6/12, Str+d4), Eisenvargr, the demon armour of the Iron Wolves (+4, Doubles jumping distances and grants +2 Pace and a running die of +d8)

"There is strength to be found in friendship, fighting spirit can tip the scales of battle, but in the end power is the true measure of what is just."