Showing posts with label Centaur. Show all posts
Showing posts with label Centaur. Show all posts

Wednesday, 15 October 2014

Gopher Centaur

Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d6
Skills: Fighting d6, Notice d8, Persuasion d4, Stealth d4, Survival d6, Shooting d4
Charisma: -; Pace: 6; Parry: 5; Toughness: 6


Gear: Shortsword (Str+d6), Bow (Shooting; range 12/24/48; 2d6)
Edges: Arcane Resistance, Brawny, Steady Hands.


Special Abilities
• Claws and Teeth:
Str+d4.


• Pack Mule: Packed and carried items as opposed to worn or readied gear counts as half weight against load.
• Burrow: Can burrow and reappear within 4".

"Ey, ukhnem! Yeshcho razik, yeshcho da raz! Razovyom my beryozu, Razovyom my kudryavu!"*

 *Yo, heave ho! Once more, once again, still once more! Now we fell the stout birch tree, Now we pull hard.

Sunday, 10 November 2013

Chiral

Centaur Captain
Wild Card
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d10, Vigor d10
Skills: Fighting d8, Intimidation d8, Notice d8, Knowledge(Battle) d8,
Knowledge(Poetry) d6, Perform d8, Persuasion d8, Survival d6, Throwing d6
Charisma: -; Pace: 8; Parry: 6;
Toughness: 11 (2)

Hindrances: Curious, Loyal, Stubborn   Edges: Arcane Background (Miracles), Command, Command Presence, Level Headed, Sweep, Tactician, Troubadour
Powers: (10 Power Points) Healing, Slumber

Special Abilities
Hooves: Str+d4.
Gallop: Base Pace 8, Roll d8 when running instead of d6.
Size +2:
Bigger than a horse; Toughness +2.
Awkward Size: -1 Parry

Gear: Partial Plate armour (+2), Great spear (Str+d6, Parry +1, Reach 2, AP2 when charging)

"Remember this if nothing else: You should strive to keep your surface area to volume ratio reasonably constant. Little else is as important." 

Saturday, 9 November 2013

Male Centaur



Attributes: Agility d8, Smarts d6, Spirit d8, Strength d10, Vigor d10
Skills: Fighting d8, Intimidation d6, Notice d6, Knowledge (Brewery) d6, Persuasion d6, Survival d8

Charisma: -; Pace: 8; Parry: 6; Toughness: 11 (2)

Edges: Quick, Liquid Courage

Hindrances: Minor Habit(Drunken carousing and debauchery), Outsider

Special Abilities:
Hooves: Str+d4.
Fast Runner: Pace 8, Roll d8 when running instead of d6.
Size +2: Bigger than a horse; Toughness +2.

Awkward Size: -1 Parry

Gear: Partial Plate armour (+2), Great spear (Str+d6, Parry +1, Reach 2, AP2 when charging)

"Did you say Beer?"

Friday, 8 November 2013

Centaur

Half-human and half-horse, centaurs are liminal beings, caught between the two halves of their natures.

Racial Abilities
Hooves: Str+d4.
Fast Runner: Pace 8, Roll d8 when running instead of d6.
Size +2: Bigger than a horse; Toughness +2.

Awkward Size: -1 Parry
Minor Habit: Drunken carousing and debauchery.
Outsider: Does not really get on with shopping. Or the indoors.