Wild Card
Attributes: Agility d10, Smarts d8, Spirit d8, Strength d6, Vigor d10
Skills: Fighting d8, Intimidation d10, Notice d10, Stealth d8, Shooting d8
Charisma: +2; Pace: 6; Parry: 6; Toughness: 9(1)
Edges: Level Headed, Marksman
Special Abilities:
• Armour +1: Scales.
• Snake Bite: Str+d4; poison.
• Poison: Snake bite inflicts lethal poison if foe is Shaken or wounded.
• Petrify: The visage of a medusa is deadly to behold. In combat, a character may avert his eyes by taking a penalty to his attack roll. The attacker may take a –1, –2, –4, or –6 penalty to his attack roll (his choice). Whether the attack is successful or
not, he must then make a Spirit roll with a bonus equal to the penalty he took to his attack roll. On a failure, he catches sight of the medusa’s face and is turned to stone—permanently. A character Surprised by a medusa may make an Agility roll at –4 to quickly avert his gaze.
• Size +1: Slightly larger than a normal Human.
Gear: Longbow (Damage 2d6 range 15/30/60)
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