Novice Goblin Cleric of Zarongel, god of Dog-killing, fire and mounted combat.
Wild Card
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Faith d8, Fighting d6, Healing d6, Notice d6, Repair d4, Riding d6, Stealth d8, Throwing d4, Taunt d6
Charisma: 0; Pace: 6; Parry: 5; Toughness: 6(2)
Hindrances: Big Mouth, Overconfident, Quirk (Terrible at riding, -2 to Riding checks), Racial Enemy (Dogs)
Edges: Arcane Background (Miracles), New Power
Powers: (10 Power Points) Bolt(Fire), Detect/Conceal Arcana (Reading patterns in flames), Healing(Cauterising fire.)
Gear: Chain Hauberk(+2), Dogslicer (Str+d6), Two Javelins (Throwing, Range 3/6/12, Str+d6), lucky pet toad “Dogfinder,” squashed dried toad (his previous lucky pet toad), jar of pickled fish heads (the equivalent of 1 day’s trail rations), 6 torches, flint and tinder, almost empty salt shaker, pig’s tail (snack), wooden flute (too splintery to play for long without injury)
Racial Abilities:
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs
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