Thursday, 17 October 2013

Water Elemental

Attributes: Agility d8, Smarts d4, Spirit d6, Strength d12+1, Vigor d12
Skills: Fighting d8, Notice d8, Knowledge (Planes) d6, Stealth d6, Swimming d12+3

Charisma: -; Pace: 5; Parry: 6; Toughness: 12 (2)

Edges: Arcane Background (Super Powers), Dodge, Improved Sweep
Powers: Dispel (fire effects) d6, Elemental Control (Water) d8


Special Abilities
Armour +2: Made of water.
Slams: Str+d6.
Darkvision: No vision penalties for darkness (range 12").
Extraplanar: Not native to the material plane, and can be targeted by Banish.
Elemental: Immune to fear, ignore wound modifiers, poison, and extra damage from called shots.
Natural Swimmer: Swimming Pace of 12", and +2 to resist drowning.
Size +2: Increases Toughness by +2.


"Gloop."

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