Demon Lord
Wild card
Attributes: Agility d12, Smarts d10, Spirit d12+3, Strength d12+4, Vigor d12+1
Skills:
Fighting d12+1, Intimidation d12+2, Notice d8, Knowledge (Planes)
d10, Intimidation
d12+2, Stealth d4, Survival d10, Spellcasting d10
Charisma: +4; Pace: 7; Parry: 9; Toughness: 15 (3)
Gear: Whip of Fire(Fighting, 2d10 Damage, Reach 2), Demon Sword(Str+d8;AP 2), Minimal armour (+1)
Edges: Ambidexterous, Arcane Background (Magic), Level Headed, Two Fisted
Powers:
Barrier (fire), Detect Arcana (sense magic), Dispel,, Speak
Language,
Teleport
Special Abilities
• Natural Armour (+3): Flesh reforged in the fires of hell.
• Darkvision: No vision penalties for darkness.
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Flight: Flying Pace of 12" and Climb 1.
• Arcane Resistance: +4 to resist opposed magic, and +4 armour against offensive magic.
• Evil: Affected by powers and abilities that work on evil creatures.
• Immunities: Fire and poison.
• Size +4: Fourteen feet tall; Toughness +4.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.
"Kneel before me maggots, or your corpses will be knelt!"
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