Attributes: Agility d10, Smarts d6, Spirit d8, Strength d12+2, Vigor d12
Skills: Fighting d10, Climbing d12, Notice d8, Stealth d12
Charisma: -; Pace: 6; Parry: 7; Toughness: 18 (2)
Edges: Dodge, Frenzy
Special Abilities
• Armour +2: Chiten.
• Claws: Str+d8; Constrict.
• Sting: Str+d8; Poison.
• Tremorsense: Can sense and accurately pinpoint anything within 12" that's in contact with the ground.
• Death Throes: Immediately after being incapacitated, this creature makes an attack against all adjacent targets (as if using Improved Sweep).
• Constrict: Pin opponent on a raise, inflict Str+d6 per round after that, they require a raise on an opposed Strength roll to escape.
• Poison: Sting inflicts lethal poison if foe is Shaken or wounded.
• Size +8: Increases Toughness by +8.
• Huge: -4 to attack medium-sized foes, they receive +4 to their attacks.
• Fearless: Immune to fear and Intimidation.
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