Attributes: Agility d10, Smarts d6 (A), Spirit d8, Strength d12, Vigor d10
Skills: Fighting d8, Notice d6, Tracking d6
Charisma: 2; Pace: 8; Parry: 6; Toughness: 9
Hindrance: Quirk(Lazy)
Edges: Charismatic, Frenzy
Special Abilities
• Bite: Str+d6; Grab.
• Claws: Str+d6.
• Low Light Vision: No penalties for dim or dark lighting.
• Fast Runner: Roll d8 when running instead of d6.
• Grab: Pin smaller opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
• Pounce: +4 attack/damage and -2 Parry when first moving adjacent to foe.
• Size +2: Increases Toughness by +2.
"Grrr."
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