Attributes: Agility d10, Smarts d10, Spirit d10, Strength d10, Vigor d10
Skills: Fighting d6, Climbing d12, Notice d8, Stealth d10, Shooting d8, Intimidation d6, Tracking d6
Charisma: +2; Pace: 6; Parry: 6; Toughness: 11 (2)
Edges: Extraction, Marksman
Special Abilities:
• Armour +2: Chitin.
• Bite: Str+d6; Injects lethal poison if foe is Shaken or wounded.
• Infravision: Half vision penalties for darkness.
• Wall Walker: Can walk on walls and ceilings with Pace 4".
• Size +2: Increases Toughness by +2.
Gear: Cruel Blade (Str+d8), Shortbow (Shooting; range 12/24/48; 2d6)
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