Attributes: Agility d6, Smarts d8, Spirit d10, Strength d12+4, Vigor d12
Skills: Fighting d8, Intimidation d8, Notice d10, Persuasion d8, Stealth d8, Throwing d6
Charisma: -; Pace: 6; Parry: 6; Toughness: 14 (3)
Edges: Alertness, Frenzy, Strong Willed
Gear: Rock (Throwing; range 3/6/12; Str+d6)
Special Abilities:
• Armour +3: Sticks and Stones.
• Slams: Str+d8.
• Low Light Vision: No penalties for dim or dark lighting.
• Plant: +2 to recover from Shaken, ignore wound modifiers, poison and called shots.
• Weakness: Fire (double damage), Flammable.
• Size +4: Increases Toughness by +4.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.
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