Wild Card
Attributes: Agility d8, Smarts d8, Spirit d10, Strength d8, Vigor d8
Skills: Fighting d8, Intimidation d8, Knowledge(Things man was not meant to know) d8, Notice d6, Persuasion d12+1, Riding d6, Stealth d6
Charisma: +6; Pace: 6; Parry: 5, 6 if not using Bastard sword; Toughness: 7(1)
Hindrances: Bloodthirsty, Cautious, Minor Habit(Compulsive Backstabbing Disorder)
Edges: Charismatic, Command, Fervor, Hold the Line, Harder to Kill, Natural Leader, Very Attractive
Gear: Bizarre Bone thing (+1), Skimpy costume, Bastard Sword (Str+d8, Parry –1, can be wielded in two hands for +1 damage)
Special Abilities:
• Femme Fatale: The queen may use Persuasion as a Test of Will against members of the opposite sex, pitting their looks and charm against a foe’s Smarts. She may add Charisma bonuses to her roll.
• Life Drain: If the queen kisses someone, the victim must make a Vigor roll opposed by the Queen’s Spirit or lose one die of Vigor. If Vigor drops to zero, the queen has drained the victim’s life force, killing him. Assuming the victim survives, lost Vigor returns at the rate of one die per day. Each die of Vigor keeps the queen youthful for a year and restores a power point.
• Lure: The Queen’s unearthly beauty is hard to resist. She can use the puppet power using her Spirit as her arcane skill. She has 15 power points for this.
• Immune: Radiation, Poison and Diseases, including Mummy Rot.
"You may call me Hathor, that might please me."
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