Attributes: Agility d12+2, Smarts d8, Spirit d10, Strength d6, Vigor d6
Skills: Fighting d8, Intimidation d12, Notice d8, Stealth d6, Throwing d6, Spellcasting d12
Charisma: +2; Pace: -; Parry: 6; Toughness: 7
Edges: Arcane Background (Magic), Improved Dodge
Powers: Damage Field (Fire), Lower Trait (Strength), Invisibility
Special Abilities:
• Burning Touch: Str+d4; Ignores armor; witchflame.
• Witchflame bolt: (Throwing; range 3/6/12; 2d6+witchflame)
• Witchflame: If target is shaken or wounded, it is shrouded in crawling spiritual flames, equal to a Light spell for 1d6 rounds and must make a Vigor check against radiation.
• Soulvision: No vision penalties for darkness.
• Undead: +2 Toughness, +2 to recover from Shaken, ignore wound modifiers.
• Flight: Flying Pace of 8".
• Immunity: Fire.
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