Friday, 5 July 2013

Elf Shadowguard


Attributes: Agility d10, Smarts d6, Spirit d6, Strength d8, Vigor d6
Skills: Climbing d6, Fighting d8, Guts d8, Notice d8, Shooting d10, Stealth d8, Survival d8, Tracking d8
Pace: 6; Parry: 6; Toughness: 9/8(3/2)

Hindrances:
All Thumbs,Cautious
Edges: Assassin, Florentine, Improved Frenzy, Thief

Gear: Reinforced chain (+3 (+2), 1 point of Armor is bypassed if hit with a raise) long sword (Str+d8), long bow (Range: 15/30/60, Damage:2d6).

Special Abilities:
• Low Light Vision:
Elves ignore penalties for Dim and Dark lighting.
• Shadowstep: If they have The Drop or a Joker for Initiative, Shadowguard can teleport up to 10 inches to a mansized or larger shadow at the start of their action.

 "Tsukini kawatte, oshioki yo!"

Anirion

Wood Elf Cultist
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d6, Investigate d4, Knowledge(Arcana) d8, Notice d4, Shooting d4, Spellcasting d6, Taunt d6]
Charisma: -1; Pace: 6; Parry: 6; Toughness: 8(1)

Hindrances: All-Thumbs, Major Vow (To a thing beyond), Minor Habit (Sacrificing things)
Edges:  Arcane Background(Magic), Berzerk
Spells: (15 Power Points) Bolt(Swarm of Demon Bees), Veteran Summon Ally, Zombie,


Gear: Robes(+1), Staff(Str+d4, +1 reach, +1 Parry)

"Begin the dialling chant."