Tuesday, 12 November 2013

Lord of the Pit

Demon Lord
Wild card
Attributes: Agility d12, Smarts d10, Spirit d12+3, Strength d12+4, Vigor d12+1
Skills: Fighting d12+1, Intimidation d12+2, Notice d8, Knowledge (Planes) d10, Intimidation d12+2, Stealth d4, Survival d10, Spellcasting d10
Charisma: +4; Pace: 7; Parry: 9; Toughness: 15 (3)


Gear: Whip of Fire(Fighting, 2d10 Damage, Reach 2), Demon Sword(Str+d8;AP 2), Minimal armour (+1)
Edges: Ambidexterous, Arcane Background (Magic), Level Headed, Two Fisted
Powers: Barrier (fire), Detect Arcana (sense magic), Dispel,, Speak Language, Teleport


Special Abilities

Natural Armour (+3): Flesh reforged in the fires of hell.
Darkvision: No vision penalties for darkness.
Extraplanar: Not native to the material plane, and can be targeted by Banish.

Flight: Flying Pace of 12" and Climb 1.
Arcane Resistance: +4 to resist opposed magic, and +4 armour against offensive magic.
Evil: Affected by powers and abilities that work on evil creatures.
Immunities: Fire and poison.

Size +4: Fourteen feet tall; Toughness +4.
Large: -2 to attack medium-sized foes, they receive +2 to their attacks.


"Kneel before me maggots, or your corpses will be knelt!"

Restless Woodsman

Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Intimidation d6, Notice d4, Stealth d6, Survival d8, Tracking d8
Pace: 7; Parry: 4; Toughness: 7

Edges: Sweep, Woodsman


Special Abilities
• Bony Claws:
Str+d4.

• Fearless: Skeletons are immune to Fear and Intimidation.
• Undead: +2 Toughness; +2 to recover from being
Shaken; called shots do no extra damage.

Gear: Greataxe (Str+d10; Parry -1)

"The black queen does not let her favourite minions rest, even in death."