Legendary (120 XP) Human Conjuror
Wild Card
Attributes: Agility d6, Smarts d12, Spirit d8, Strength d6, Vigor d4
Skills:
Fighting d6, Intimidation d6, Investigation d6, Knowledge (Arcana) d8,
Notice d8, Repair d6, Spellcasting d12, Streetwise d4, Taunt d4
Charisma:
-2; Pace: 6; Parry: 6; Toughness: 6 (2)
Hindrances:
Curious, Greedy (Minor), Mean
Edges: Arcane Background (Magic),
Danger Sense, Elan, Improved Rapid Recharge, Level Headed, Luck, New
Power x4, Power Points x4, Power Surge, Wizard
Powers: [30 power Points, Wizard] Armor, Blast,
Bolt, Deflection, Detect/Conceal Arcana, Greater Healing, Telekinesis
Gear:
Enchanted Robes (+2), Staff (Str+d4,
Parry +1, Reach 1, 2 hands)
“What is magic? There is the wizard's explanation... wizards talk
about candles, circles, planets, stars, bananas, chants, runes and the
importance of having at least four good meals every day.”