Friday, 15 November 2013

Leopard



Attributes: Agility d12, Smarts d6 (A), Spirit d8, Strength d10, Vigor d10
Skills: Fighting d8, Climbing d10, Notice d6, Stealth d10, Tracking d6
Charisma: -; Pace: 6; Parry: 6; Toughness: 7
 

Edges: Acrobatic


Special Abilities
Bite: Str+d4; Grab.
Claws: Str+d4.
Low Light Vision: No penalties for dim or dark lighting.
Scent: Can navigate, track and detect creatures by scent (range 6", halved for upwind and doubled for downwind, doubled again for very strong scents). Only adjacent creatures can be pinpointed accurately.
Grab: Pin your opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
Pounce: +4 attack/damage and -2 Parry when first moving adjacent to foe.


"Hunckyah, Hunckyah, Hunckyah"

Trident Frog

Attributes: Agility d8, Smarts d6, Spirit d4, Strength d8, Vigor d8
Skills: Fighting d8, Notice d6, Stealth d10, Tracking d8, Swimming d10
Charisma: -; Pace: 6; Parry: 7; Toughness: 7 (1)



Edges: Extraction

Gear: Trident (Str+d6; Reach 1"; Parry +1)
 

Special Abilities
Armour +1: Natural armour.
Darkvision: No vision penalties for darkness.
Amphibious: Swimming Pace of 10", and cannot drown, but can also breathe air and survive indefinitely on land.


"Buurp."