Sunday 16 June 2013

Mogmurch

Novice Goblin Alchemist
Wild Card
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Alchemy d8, Fighting d6, Healing d4, Lockpicking d6, Notice d4, Riding d6, Stealth d8, Survival d6, Throwing d6
Charisma: 0; Pace: 6; Parry: 5; Toughness: 5

Hindrances: Habit (Pyromania), Loyal, Stubborn
Edges: Arcane Background (Alchemy), Brawny, Infravision
Powers: (10 Power Points) Bolt(Fire), Entangle, Healing(Firewater)

Prepared Potions: Bolt x3 (1PP each), Entangle (4PP, effects a Medium Burst), Healing (3PP)

Gear: Leathers (+1), Dogslicer (Str+d6), lucky pet toad “Amfibier,” spectacles (for show), gourd of pickled leeches just about ready to eat (counts as 1 day’s field rations), juicy slug in a small pot (snack), skull face mask, metal codpiece, jester’s hat, pumpkin-head lantern, black eyepatch (with hole cut in it to see), hard leather boot (used as belt pouch), formula book (contains all extract formulae known)

Racial Abilities:
• Infravision:
Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs

Arcane Background (Alchemy) comes from the Fantasy Companion. Mogmurch as written has all his Power points tied up in the prepared potions.

Poog

Novice Goblin Cleric of Zarongel, god of Dog-killing, fire and mounted combat.

Wild Card
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Faith d8, Fighting d6, Healing d6, Notice d6, Repair d4, Riding d6, Stealth d8, Throwing d4, Taunt d6
Charisma: 0; Pace: 6; Parry: 5; Toughness: 6(2)

Hindrances: Big Mouth, Overconfident, Quirk (Terrible at riding, -2 to Riding checks), Racial Enemy (Dogs)
Edges: Arcane Background (Miracles), New Power
Powers: (10 Power Points) Bolt(Fire), Detect/Conceal Arcana (Reading patterns in flames), Healing(Cauterising fire.)

Gear: Chain Hauberk(+2), Dogslicer (Str+d6), Two Javelins (Throwing, Range 3/6/12, Str+d6), lucky pet toad “Dogfinder,” squashed dried toad (his previous lucky pet toad), jar of pickled fish heads (the equivalent of 1 day’s trail rations), 6 torches, flint and tinder, almost empty salt shaker, pig’s tail (snack), wooden flute (too splintery to play for long without injury)

Racial Abilities:
• Infravision:
Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs

Chuffy Lickwound

Novice Goblin Rogue
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d6, Lockpicking d6, Notice d6, Repair d6, Riding d6, Stealth d8, Throwing d6, Knowledge(Local Area) d6
Charisma: -7; Pace: 6; Parry: 5; Toughness: 6(1)

Hindrances: Bloodthirsty, Minor Habit (Pyromaniac), Racial Enemy (Dogs), Ugly
Edges: Brawny, Infravision, Thief

Gear: Leathers (+1), Dogslicer (Str+d6), Six throwing Knives (Range 3/6/12, Str+d4)lucky pet toad (“Fat Frog”), lock of hair from Goodwife Lotty still tied around her dog’s paw (worn on a thong about Chuffy’s neck), 3 metal skewers, stuffed raven, pet spider (called Stankrush) in a wire cage, 3 spare bug cages, bottle of brine-soaked alligator eyes (equivalent to 1 day’s trail rations), child’s doll with the eyes taken out, grappling hook, 3 tindertwigs, curved sewing needle, set of thieves’ tools, cowbell (worn)

Racial Abilities:
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs
• Dog-Sniff-Hate: The smell of canines triggers Rita's Berserk as if she had been wounded.

Reta Bigbad

Novice Goblin Fighter
Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d8, Healing d4, Intimidation d6, Notice d6, Riding d6, Shooting d6, Stealth d8, Survival d4, Swimming d6, Throwing d4
Charisma: -2; Pace: 6; Parry: 6; Toughness: 5(1)

Hindrances: Arrogant, Big Mouth, Mean, Racial Enemy (Dogs)
Edges: Alertness, Berserk, Infravision

Gear: Bow (Range 12/24/48, 2d6), Leather (+1), Dogslicer (Str+d6), a quiver decorated with dog ears, lucky pet toad (“Spotol”), jar of pickled halfling toes just about ready for eating (equivalent to 1 day’s trail rations), toasting fork, bridal veil, halfling ladies’ corset, 20 feet of rope with dead moles sewn into it, small silver mirror, jar of human perfume (half drunk), meat hook, leather satchel, flint and tinder, set of false teeth, pocketful of caterpillars

Racial Abilities:
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs
• Dog-Sniff-Hate: The smell of canines triggers Rita's Berserk as if she had been wounded.

Pathfinder Goblin

Unpleasant balloon headed maniacs.

Racial Abilities:
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Agile: Start with Agility d6
• Sneaky Riders: Start with d6 Stealth and d6 Ride
• Small: Size -1  and thus toughness -1.
• Racial Enemy: Dogs

More conventional goblins would lose the bonus to ride and the racial enemy.