Sunday, 16 June 2013
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d8, Healing d4, Intimidation d6, Notice d6, Riding d6, Shooting d6, Stealth d8, Survival d4, Swimming d6, Throwing d4
Charisma: -2; Pace: 6; Parry: 6; Toughness: 5(1)
Hindrances: Arrogant, Big Mouth, Mean, Racial Enemy (Dogs)
Edges: Alertness, Berserk, Infravision
Gear: Bow (Range 12/24/48, 2d6), Leather (+1), Dogslicer (Str+d6), a quiver decorated with dog ears, lucky pet toad (“Spotol”), jar of pickled halfling toes just about ready for eating (equivalent to 1 day’s trail rations), toasting fork, bridal veil, halfling ladies’ corset, 20 feet of rope with dead moles sewn into it, small silver mirror, jar of human perfume (half drunk), meat hook, leather satchel, flint and tinder, set of false teeth, pocketful of caterpillars
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Small: -1 Size.
• Racial Enemy: Dogs
• Dog-Sniff-Hate: The smell of canines triggers Rita's Berserk as if she had been wounded.