Wednesday, 22 January 2014

Morbid Puppet

Attributes: Agility d6, Smarts d6, Spirit d10, Strength d8,
Vigor d8
Skills: Fighting d8, Guts d10, Intimidation d10, Notice
d6, Stealth d8
Pace: 6; Parry: 7; Toughness: 8


Gear: Sword (Str+d6), Shield
(+1 Parry)
 
Special Abilities:
 
Bony Claws: Str+d4. 
• Fear: Anyone who sees a Morbid Puppet must make a Fear
check.
 
• Death is Sleep: Any creature touched by a Morbid Puppet must make a Vigor roll. On a failure, they suffer a point of fatigue. 
• Undead: +2 Toughness. +2 to recover from being Shaken. No additional damage from Called Shots. Immune to disease and poison. 
• Weakness (Sunlight): A Morbid Puppet is weakened by sunlight. Each round in sunlight it must make a Vigor roll or become Exhausted.

Some Master Necromancers know a Heroic level version of Zombie that creates Morbid Puppets.