Attributes: Agility d8, Smarts d6, Spirit d8, Strength d8, Vigor d8
Skills: Fighting d6, Notice d10, Stealth d12+1, Throwing d4
Charisma: -; Pace: 6; Parry: 5; Toughness: 7 (1)
Edges: First Strike
Special Abilities
• Claws: Str+d4.
• Low Light Vision: No penalties for dim or dark lighting.
• Plant: +2 to recover from Shaken, ignore wound modifiers, poison, and extra damage from called shots.• Spores: Cone Template; victims must make a Vigor roll against Venemous Poison. Victims killed by this poison spawn a Mushroom man in 1d6 hours.
• Very Tough: +1 Toughness.
• Size -1: Reduces Toughness by -1.
"Flob Flob"
Friday, 22 November 2013
Mantis Demon
Attributes: Agility d8, Smarts d4 (M), Spirit d8, Strength d10, Vigor d10
Skills: Climbing d10, Fighting d10, Gambling d8, Notice d6, Stealth d4
Charisma: -; Pace: 6; Parry: 7; Toughness: 12 (3)
Edges: Ambidextrous, Two Fisted, Unholy Warrior
Special Abilities:
• Armour +3: Chitin.
• Claws: Str+d6; Grab.
• Grab: Pin your opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
• Flight: Flying Pace of 7" and Climb -1.
• Wall Walker: Can automatically move across vertical or inverted surfaces with Pace 6".
• Size +2: Seven feet tall; Toughness +2.
• Soul sight: No vision penalties for darkness.
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Evil: Affected by powers and abilities that work on evil creatures.
"Care to chase the lady? 5 to 4 on the blond."
Skills: Climbing d10, Fighting d10, Gambling d8, Notice d6, Stealth d4
Charisma: -; Pace: 6; Parry: 7; Toughness: 12 (3)
Edges: Ambidextrous, Two Fisted, Unholy Warrior
Special Abilities:
• Armour +3: Chitin.
• Claws: Str+d6; Grab.
• Grab: Pin your opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
• Flight: Flying Pace of 7" and Climb -1.
• Wall Walker: Can automatically move across vertical or inverted surfaces with Pace 6".
• Size +2: Seven feet tall; Toughness +2.
• Soul sight: No vision penalties for darkness.
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Evil: Affected by powers and abilities that work on evil creatures.
"Care to chase the lady? 5 to 4 on the blond."
Subscribe to:
Posts (Atom)