Friday, 29 November 2013

Blob Demons

Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d12+2
Skills: Fighting d6
Charisma: -; Pace: 4; Parry: 5; Toughness: 9
 

Special Abilities
Claws: Str+d4.
Darkvision: No vision penalties for darkness.
Extraplanar: Not native to the material plane, and can be targeted by Banish.
Fanatic: When a Wild Card ally within 2" is hit by a successful attack, the blob demon rolls in front of his master and suffers the attack instead.

Lumbering: Running die d4.
Evil: Affected by powers and abilities that work on evil creatures.



"Feed meee."

Angel of Protection



Attributes: Agility d10, Smarts d10, Spirit d10, Strength d10, Vigor d10
Skills: Faith d12, Fighting d10, Intimidation d8, Notice d12, Persuasion d12, Shooting d8, Taunt d6

Charisma: +2; Pace: 7; Parry: 7; Toughness: 10(2)
 

Edges: Adept, Arcane Background (Miracles), First Strike, Improved Martial Artist, Level Headed, Martial Arts Master, Power Surge
Powers: (15 Power Points) Armor, Banish, Barrier,  Dispel, Fear, Healing, Smite(Adept Power)


Special Abilities
Armour +2: Aura of invincibility.
Heavenly Fist: Str+d6+2.
True Sight: No vision penalties for darkness, can't see illusions.
Extraplanar: Not native to the material plane, and can be targeted by Banish.
Holy Aura: Attacks, damage, spells and opposed rolls from Evil creatures suffer a -2 penalty.
Flight: Flying Pace of 10" and Climb 2.
Good: Affected by powers and abilities that work on good creatures.
Hardy: A second Shaken result doesn't become a wound.
Resistances: -2 damage from electricity and fire.
Very Tough: +1 Toughness.


"Do not fear. Mr Bond, I expect you to die."