Wild Card
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills: Fighting d8, Intimidation d8, Notice d6, Streetwise d6, Taunt d8, Throwing d4
Charisma: 0; Pace: 5; Parry: 5; Toughness: 9 (3)
Hindrances: Code of Honor, Loyal, Minor Phobia (Trees)
Edges: Command, Danger Sense, Giant Killer, Hold the Line!, Inspire, Sidekick(Dain Deepaxe), Sunder
Gear: Maul (Str+d8, AP 2 vs. rigid armor, Parry –1, 2 hands), Plate Armor (+3), Wishbone of the Sky (Enchanted Dragonbone, As an action the wearer can make a d8 Attack Range 16" Medium burst Template doing 2d10 Lightning Damage. Has 2 shots and recharges 1 every 6 hours or when the wearer draws a Joker for initiative.)
Special Abilities:
- Low Light Vision: Ignores penalties for Dim and Dark lighting.
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