Friday, 15 November 2013


Attributes: Agility d12, Smarts d6 (A), Spirit d8, Strength d10, Vigor d10
Skills: Fighting d8, Climbing d10, Notice d6, Stealth d10, Tracking d6
Charisma: -; Pace: 6; Parry: 6; Toughness: 7

Edges: Acrobatic

Special Abilities
Bite: Str+d4; Grab.
Claws: Str+d4.
Low Light Vision: No penalties for dim or dark lighting.
Scent: Can navigate, track and detect creatures by scent (range 6", halved for upwind and doubled for downwind, doubled again for very strong scents). Only adjacent creatures can be pinpointed accurately.
Grab: Pin your opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
Pounce: +4 attack/damage and -2 Parry when first moving adjacent to foe.

"Hunckyah, Hunckyah, Hunckyah"