Bizarre Medieval Creature
Attributes: Agility d6, Smarts d4(Animal), Spirit d6, Strength d12+2, Vigor d10
Skills: Fighting d6, Notice d8, Survival d6
Pace: 7; Parry: 5; Toughness: 12(2)
Edges: Extraction
Special Abilities
• Armour +2: Natural armour.
• Hooves: Str+d4.
• Low Light Vision: No penalties for dim or dark lighting.
• Size +3: Increases Toughness by +3.
• Burning Feces: When using Extraction lays a cone from its base directly over the character it can freely escape. Characters under the cone must make an Agility test at -2 or suffer 2d6 Fire Damage.
"When we find the Wizard who created this, well then we didn't find him and he just spontaneously exploded, right?"
Not a Reaper Bones figure...
Friday, 25 July 2014
Saturday, 5 July 2014
Axe Barbarian
Seasoned Axe Murderer
Attributes: Agility d6, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Fighting d6, Notice d6, Havoc d6, Intimidation d8, Stealth d6, Survival d6, Throwing d6.
Pace: 6; Parry: 6; Toughness: 8 (1)
Hindrances: Major Habit (Drunken Brawls)
Edges: Arcane Background (Superpowers), Brawny, Mighty Blow, Sweep.
Powers: (20 Power Points) Havoc (Centred on self, Dramatic Muscle Flex.)
Gear: Bronze battle axe (Str+d8), Heavy helm and oiled muscles (+1).
"RRRGHH. Red Barbarian needs frenzy badly!"
Attributes: Agility d6, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Fighting d6, Notice d6, Havoc d6, Intimidation d8, Stealth d6, Survival d6, Throwing d6.
Pace: 6; Parry: 6; Toughness: 8 (1)
Hindrances: Major Habit (Drunken Brawls)
Edges: Arcane Background (Superpowers), Brawny, Mighty Blow, Sweep.
Powers: (20 Power Points) Havoc (Centred on self, Dramatic Muscle Flex.)
Gear: Bronze battle axe (Str+d8), Heavy helm and oiled muscles (+1).
"RRRGHH. Red Barbarian needs frenzy badly!"
Ardynn
Elven Hero
Attributes: Agility d10, Smarts d10, Spirit d6, Strength d6, Vigor d8
Skills: Fighting d10, Investigation d6, Notice d6, Riding d4, Shooting d6, Spellcasting d10, Stealth d6, Taunt d6
Charisma: 0; Pace: 6; Parry: 7; Toughness: 8 (2)
Hindrances: All Thumbs, Bloodthirsty, Death Wish, Minor Vow (Let his actions speak for his past.)
Edges: Ambidextrous, Arcane Background (Magic), Jack-of-All-Trades, Level Headed, New Power, Power Points, Power Surge, Two-Fisted
Powers: (15 Power Points) Bolt(Knives of Wind), Damage Field (Shadow of Death), Detect Arcana (Fey Sight), Warrior’s Gift (Pillaging the Akashic Library)
Gear: Enchanted Leathers(+2), Ishcris and Urhucris (Str+d6+2, AP 2) x2, Knife/Dagger (Range 3/6/12, Str+d4), Spellbooks written in demon's blood.
Special Abilities:
• Low Light Vision: Ignores penalties for Dim and Dark lighting.
"There can be no peace with demons."
Attributes: Agility d10, Smarts d10, Spirit d6, Strength d6, Vigor d8
Skills: Fighting d10, Investigation d6, Notice d6, Riding d4, Shooting d6, Spellcasting d10, Stealth d6, Taunt d6
Charisma: 0; Pace: 6; Parry: 7; Toughness: 8 (2)
Hindrances: All Thumbs, Bloodthirsty, Death Wish, Minor Vow (Let his actions speak for his past.)
Edges: Ambidextrous, Arcane Background (Magic), Jack-of-All-Trades, Level Headed, New Power, Power Points, Power Surge, Two-Fisted
Powers: (15 Power Points) Bolt(Knives of Wind), Damage Field (Shadow of Death), Detect Arcana (Fey Sight), Warrior’s Gift (Pillaging the Akashic Library)
Gear: Enchanted Leathers(+2), Ishcris and Urhucris (Str+d6+2, AP 2) x2, Knife/Dagger (Range 3/6/12, Str+d4), Spellbooks written in demon's blood.
Special Abilities:
• Low Light Vision: Ignores penalties for Dim and Dark lighting.
"There can be no peace with demons."
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