Attributes: Agility d12, Smarts d6 (A), Spirit d6, Strength d4, Vigor d6
Skills: Fighting d6, Notice d12, Stealth d6
Charisma: -; Pace: 2; Parry: 5; Toughness: 3
Edges: Frenzy (attack twice with primary hand with -2 penalty)
• Talons: Str.
• Blind: When attacking, size 0 or greater prey, falcons go for the eyes. If the falcon scores a raise on its Fighting roll, it has hit the character’s face. The character must make an Agility roll. On a failure, he suffers the One Eye Hindrance until the wound heals. A roll of 1, regardless of the result of any Wild Die, results in him gaining the Blind Hindrance until the wound heals.
• Low Light Vision: No penalties for dim or dark lighting.
• Flight: Flying Pace of 12" and Climb 1.
• Size -2: Reduces Toughness by -2.
• Small: +2 to attack medium-sized foes, they receive -2 to their attacks.
"Skreewick, eeick, eeick, eeick"