Friday, 4 October 2013


Attributes: Agility d8, Smarts d6(A), Spirit d8, Strength d8, Vigor d8
Skills: Fighting d6, Climbing d8, Notice d8, Stealth d6, Tracking d10
Charisma: -; Pace: 6; Parry: 5; Toughness: 7 (1)

Edges: Combat Reflexes

Special Abilities
Armour +1: Scales
Om nom nom: Str+d6.

Pounce: Cthon often spring on their prey. It can leap 1d6” to gain +4 to its attack and damage. Its Parry is reduced by –2 until its next action when performing the maneuver however.
Scent: Can navigate, track and detect creatures by scent (range 6", halved for upwind and doubled for downwind, doubled again for very strong scents). Only adjacent creatures can be pinpointed accurately.
• Burrow: Cthon can tunnel at a pace of 6"through earth, gravel and loose rock. 
Tremorsense: No vision penalties for darkness against non fliers. 
Wall Walker: Can automatically move across vertical or inverted surfaces with Pace 5".