Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d8
Skills: Fighting d8, Notice d10, Knowledge (Nature) d8, Stealth d12, Survival d8, Shooting d4, Tracking d8
Charisma: -; Pace: 7; Parry: 6; Toughness: 7 (1)
Edges: Alertness, Dodge, Strong Willed, Woodsman
Special Abilities
• Armour +1: Scaly hide.
• Bite: Str+d6.
• Claws: Str+d6.
• Flight: Flying Pace of 18" and Climb 0.
• Amphibious: Swimming Pace of 8", and cannot drown, but can also breathe air and survive indefinitely on land.• Chlorine Gas Breath: Place a Medium Burst Template
adjacent to the dragon; everyone inside the template must make a Vigor
roll at -2 or take 2d6 damage. With a raise on damage, the target is
blinded for 1d4 rounds. The dragon can't make any claw/bite attacks the
same round that it uses its breath weapon.
• Woodland Stride: Forests and woodland terrain are never treated as difficult ground.
"Wheear wor ta bahn when Ah saw thee?"
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