Sunday, 27 October 2013


Attributes: Agility d10, Smarts d6 (A), Spirit d8, Strength d12, Vigor d10
Skills: Fighting d8, Notice d6, Tracking d6
Charisma: 2; Pace: 8; Parry: 6; Toughness: 9

Hindrance: Quirk(Lazy)
Edges: Charismatic, Frenzy

Special Abilities
Bite: Str+d6; Grab.
Claws: Str+d6.
Low Light Vision: No penalties for dim or dark lighting.
Fast Runner: Roll d8 when running instead of d6.
Grab: Pin smaller opponent if you hit with a raise, they require a raise on an opposed Strength roll to escape.
Pounce: +4 attack/damage and -2 Parry when first moving adjacent to foe.
Size +2: Increases Toughness by +2.