Skills: Fighting d6, Notice d10, Knowledge (Architecture) d8, Repair d6, Stealth d10
Charisma: -; Pace: 5; Parry: 5; Toughness: 14(8)
Edges: Improved Dodge, Strong willed.
• Armour +8: Made of Stone, when they are seen.
• Claws: Str+d4
• Soulvision: No vision penalties for darkness.
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Perceptually Locked: Armour only applies if they can be seen by the attacker. -4 penalty to attack them with ones eyes closed.
• Immunities: Disease, poison and curses.
• He who kills an Angel: must make a Spirit check at -2 or slowly become an NPC Angel over the next hour.
"Their abilities are never the same twice."