Monday, 2 December 2013

Minotaur

Attributes: Agility d6, Smarts d6, Spirit d6, Strength d12, Vigor d10
Skills:
Fighting d8, Intimidation d6, Notice d10, Stealth d4, Survival d10 

Pace: 6; Parry: 5; Toughness: 9

Edges: Berserk

Special Abilities
Horns:
Str+d6.
Maze Sense:
Can make a Smarts roll at +2 to solve any maze.
Gore:
+4 damage when first moving adjacent to foe.
Hardy:
A second Shaken result doesn't become a wound.
Size +2:
Eight foot tall. Increases Toughness by +2.
 

Gear: Greataxe (Str+d10; Parry -1)

"Rarrgh."