Wednesday, 19 June 2013
Mummy of Hakir
Skills: Fighting d6, Notice d12, Stealth d10
Charisma: -; Pace: 5; Parry: 5; Toughness: 12
• Fist: Str+d4; mummy rot.
• Soulvision: No vision penalties for darkness
• Undead: +2 Toughness, +2 to recover from Shaken, ignore wound modifiers.
• Weakness: Fire (double damage). Very Flammable (Catch light on exposure to fire 4+ on a d6)
• Mummy Rot: Victims must make a Vigor roll at the beginning of each turn until they get a raise. On a failure, they suffer a wound as their flesh melts and rots.
• Toughness: +1 Toughness.