Friday, 21 June 2013


Pit Fiend
Wild Card

Agility d12+3, Smarts d12+2, Spirit d12+2, Strength d12+5, Vigor d12+2
Fighting d12+2, Intimidation d12+3, Notice d12+2, Knowledge (Religion) d12+4, Knowledge (Planes) d12+4, Knowledge (Nobility) d12, Knowledge (History) d12, Persuasion d12+2, Stealth d4, Spellcasting d12
+4; Pace: 7; Parry: 9; Toughness: 13 (4)

Edges: Arcane Background (Magic), Combat Reflexes, Level Headed, Sweep, Strong Willed, Two-Fisted(All four arms)
Blast (fire storm), Dispel, Summon Ally, Telekinesis, Teleport

Gear: Hellswords (Str+d8, Reach 2), Punch Daggers (Str+d4; Reach 1; AP4)

Special Abilities:
• Armour +4:
Natural armour.
• Low Light Vision: No penalties for dim or dark lighting.
• Truevision: Can see through illusions, shapechanging, invisibility, etc.
• Extraplanar:
Not native to the material plane, and can be targeted by Banish.
• Death Throes: Immediately after being incapacitated, this creature makes an attack against all adjacent targets (as if using Improved Sweep).
• Flaming Aura: Anyone attacking the character with unarmed or natural weapons suffers 2d6 fire damage.
• Heart of Blasphemy:
Attacks, damage, spells and opposed rolls from Good creatures suffer a -2 penalty.
• Flight: Flying Pace of 12".
• Evil:
Affected by powers and abilities that work on evil creatures.
• Spawned in the Rookeries of Hell: +2 to recover from being Shaken; Immune to Poison and disease.
• Weakness: Double Damage from Cold Iron
• Size +4: Increases Toughness by +4.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.

"Seek, Locate, Destroy. Anihilate, Exterminate, Obliterate. The perfect poem."