Monday, 26 August 2013
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d10, Vigor d10
Skills: Fighting d8, Notice d6, Stealth d4
Charisma: 0, Pace: 6; Parry: 8; Toughness: 10(3)
Hindrances: Minor Bad Eyes, Bloodthirsty
Edges: Combat Reflexes, Frenzy, Level Headed
Gear: Large Shield (+2 Parry, +2 Armor to ranged shots that hit in arc), Long Sword (Str+d8)
• Armor +3: Metal frame.
• Construct: +2 to recover from being Shaken. No additional damage from called shots. Arrows, bullets, and other piercing weapons do half damage. No wound penalties. Immune to poison and disease.
• Fearless: Immune to Fear and Intimidation.
• Fleet-Footed: Rolls a d10 running die.
• Metal vision: Ignores penalties for darkness against creatures made of, or wearing metal.
Tick, "Seek", tock, "Locate", tick, "Destroy", tock.