Attributes: Agility d10, Smarts d6, Spirit d8, Strength d6, Vigor d8
Skills: Fighting d8, Intimidate d8, Notice d8, Stealth d10
Charisma: +2; Pace: 6; Parry: 6; Toughness: 6
• Chill Touch: Str+d4; AP6, If it wounds , the target also looses a fatigue.
• Soulvision: No vision penalties for darkness.
• Fear: Anyone who sees this creature must make a Fear check.
• Ethereal: Intangible and can only be hurt by magical attacks or whatever killed it.
• Undead: +2 Toughness, +2 to recover from Shaken, ignore wound modifiers, disease, poison and called shots.
• Flight: Flying Pace of 6".