Attributes: Agility d6, Smarts d4 (M), Spirit d6, Strength d8, Vigor d8
Skills: Fighting d6, Stealth d8
Charisma: -; Pace: 5; Parry: 5; Toughness: 10 (4)
Edges: Assassin, Harder to Kill, Improved Arcane Resistance.
Gear: Sword (Str+d8)
Special Abilities
• Armour +4: Made of stone.
• Low Light Vision: No penalties for dim or dark lighting.
• Darkvision: No vision penalties for darkness (range 12").
• Mindless: Immune to mind-affecting magic.
• Fearless: Immune to fear and Intimidation.
• Flight: Pace 5, Climb -2;
• It's a Trap: +4 to Stealth when pretending to be statue or bas-relief. +2 to called shots to disarm or to attack the opponents weapon.
• Construct: +2 to recover from Shaken, ignore wound modifiers, disease, poison, and extra damage from called shots.
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