Thursday, 3 October 2013

Skeleton Marksman

Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6, Intimidation d6, Notice d4, Shooting d8
Charisma: -; Pace: 6; Parry: 5; Toughness: 7

Edge: Marksman

Gear: Bow (Shooting; range 12/24/48; 2d6)

Special Abilities:
• Bony Claw:
Str+d4.
• Soulvision: No vision penalties for darkness.
• Fearless: Immune to fear and Intimidation.
• Undead: +2 Toughness, +2 to recover from Shaken, ignore wound modifiers.
• Immunity: Cold.

An improvement over the standard Skeleton created by a Master Necromancer (Horror Companion p6)