Wild Card
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d6, Fighting d8, Healing d6, Investigation d4, Notice d6, Intimidate d6, Spellcasting d6, Stealth d6,
Charisma: -; Pace: 8; Parry: 6; Toughness: 6 (1)
Hindrance: Bloodthirsty,
Edges: Arcane Background(Magic), Extrication, Power Surge
Powers: (15 Power Points) Bolt (Bat made of Necromantic Energies), Deflection, Healing.
Gear: Robes (+1), Staff (Str+d6, Reach 1)
Racial Abilities:
• Infravision: Goblins halve penalties for dark lighting against living targets (round down).
• Small: Size -1 and thus toughness -1.
"Eye of Newt and Toe of Toad!"
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