Tuesday, 26 November 2013

Dwarf Hammer Master

Seasoned Dwarf Leader
Wild Card
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d8 
Skills: Alchemy d6, Fighting d8, Notice d4, Persuasion d6, Repair d6, Taunt d6, Throwing d6 
Charisma: 0; Pace: 5; Parry: 6; Toughness: 9 (3)  

Hindrances: Minor Enemy (Goblin Temperance League), Overconfident, Stubborn 
Edges: Command, Inspire, Liquid Courage, Natural Leader, Sunder 

Special Abilities:
• Low Light Vision: Dwarven eyes are accustomed to the dark of the underearth. They ignore attack penalties for Dim and Dark lighting.
• Slow: Dwarves have a Pace of 5”.
• Tough: Dwarves are stout and tough. They start with a d6 Vigor instead of a d4.


Gear: Knife/Dagger (Range 3/6/12, Str+d4), Plate Corselet (+3), Warhammer (Str+d6, AP 1 vs. rigid armor)

"Everything is a nail. Even Beer."