Wednesday, 4 March 2015

Burrowing Horror

Attributes: Agility d10, Smarts d6 (A), Spirit d8, Strength d12, Vigor d12
Skills: Fighting d10, Notice d8, Tracking d10  
Pace: 7; Parry: 7; Toughness: 15 (3)

Hindrances: Bloodthirsty 
Edges: Strong Willed

Special Abilities
• Armour +3: Natural armour.
• Bite or Claws: Str+d8, AP2.
• Tremorsense: Can sense and accurately pinpoint anything within 12" that's in contact with the ground.
• Burst out of the Ground: +4 attack/damage and -2 Parry when first moving adjacent to foe.
• Burrow: Can burrow and reappear within 5".
• Size +6: Increases Toughness by +6.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.

"There are those who believe these are the juvenile form of Khanjira. Others believe them to be Bathalian creations."