Attributes: Agility d8, Smarts d6, Spirit d10, Strength d12+2, Vigor d10
Skills: Fighting d8, Climbing d12+2, Notice d12, Tracking d12, Throwing d8
Charisma: -; Pace: 7; Parry: 6; Toughness: 13 (2)
Gear: Oversized Battle Axe (Str+d8), Partial Armor(+2)
Edges: Strong Willed
Special Abilities
• Bite: Str+d6.
• Low Light Vision: No penalties for dim or dark lighting.
• Scent:
Can navigate, track and detect creatures by scent (range 6", halved for
upwind and doubled for downwind, doubled again for very strong scents).
Only adjacent creatures can be pinpointed accurately.
• Fast Regeneration: May make a Vigor roll every round to heal damage from non-fire sources.
• Weakness: Fire (double damage).
• Size +4: Increases Toughness by +4.
• Large: -2 to attack normal-sized foes, they receive +2 to their attacks.
"I smell adventurers."
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