Monday, 17 June 2013
Skills: Fighting d6, Notice d6, Stealth d6, Throwing d4, Spellcasting d6
Charisma: -; Pace: 6; Parry: 5; Toughness: 5 (1)
Hindrance: Major Habit(Setting things on fire.), Clueless
Edges: Arcane Background (Magic), Dodge, Quick
Powers: Elemental Control (Fire), Damage Field(Fire)
• Armour +1: Protecing Flames.
• Flaming Fists: Str+d4.
• Flight: Flying Pace of 7".
• Fire Breath Weapon: Shooting; 2d6; Cone Template; avoid with opposed Agility roll.
• Immunity: Fire.
• Weakness: Cold (double damage).
• Size -2: Reduces Toughness by -2.