Tuesday, 9 July 2013
Skills: Climbing d4, Fighting d10, Notice d8, Intimidate d6 Shooting d6, Survival d6, Taunt d6, Throwing d4, Tracking d6
Charisma: -; Pace: 6; Parry: 9; Toughness: 10 (3)
Edges: Dodge, Scavenger, Sweep.
• Armour +1: Fur.
• Fast Runner: d8 running dice rather than d6.
• Pick off the weak: +2 to hit Wounded or bleeding characters.
• Low Light Vision: No penalties for dim or dark lighting.
• Size +1: Increases Toughness by +1.
Gear: Chainmail (+2), Large Shield (+2 Parry, +2 Armor to ranged shots that hit in arc), Flail (Str+d6, Ignores Shield/Weapon, Parry and cover bonuses.)