Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d6
Charisma: -; Pace: 0; Parry: 4; Toughness: 5
Edge: Dodge
Special Abilities
• Slam: Str+d6; Fire.
• Darkvision: No vision penalties for darkness (range 12").
• Mindless: Immune to mind-affecting magic.
• Fearless: Immune to fear and Intimidation.
• Undead: +2 Toughness, +2 to recover from Shaken, ignore wound modifiers, disease, poison, and extra damage from called shots.
• Flight: Flying Pace of 7" and Climb 2.
• Immunities: Fire, sleep, paralysis, mind-affecting effects, aging, bleeding and death magic.
• Size -2: Reduces Toughness by -2.
• Small: +2 to attack medium-sized foes, they receive -2 to their attacks.
• Fire Shroud: The Skull is surrounded with a 2d6 Fire Damage Field.
"Fwoom"
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