Attributes: Agility d8, Smarts d8, Spirit d8, Strength d12+2, Vigor d12+1
Skills: Fighting d8, Climbing d10, Notice d12+1, Stealth d12+2, Lockpicking d10, Spellcasting d8
Charisma: +1; Pace: 6; Parry: 6; Toughness: 10 (2)
Edges: Arcane Background (Magic), Assassin, Combat Reflexes, Frenzy, Level Headed, Strong Willed
Powers: (Power Points 15) Dispel, Invisibility, Teleport
Special Abilities
• Armour +2: Natural armour.
• Claws: Str+d4.
• Bite: Str+d4.
• Darkvision: No vision penalties for darkness (range 12").
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Arcane Resistance: +3 to resist opposed magic, and +3 armour against offensive magic.
• Evil: Affected by powers and abilities that work on evil creatures.
• Immunities: Electricity and poison.
• Acidic Slime layer: 2d6 Acid Damage Field.
"All who live, fear."
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