Tuesday, 18 June 2013

Creature of Blood Reef

Wild Card
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d8
Skills: Fighting d8, Guts d6, Intimidation d6, Notice d8, Shooting d6, Throwing d8
Pace: 6; Parry: 6; Toughness: 8(2)

Edges: Combat Reflexes, First Strike, Hard to Kill, Harder to Kill, Sweep, No Mercy

Special Abilities:
Swim at Pace 8 and can breathe both air and water.
Armor +2: Tough scales.
Bite/Claw: Str+d8.
Horrid Stench: The Creature gives off a terribly smell; it ruins it's ability to sneak up on victims, but does tend to make them ill.  Creatures coming within 3" make a Vigor roll. Failure means they are Shaken and take a Fatigue level. Success means they just take the Fatigue level; A raise and there is no effect. Fatigue lost to the smell returns with 5 minutes of fresh air or clean water.