Attributes: Agility d8, Smarts d6 (A), Spirit d6, Strength d12, Vigor d12
Skills: Fighting d6, Notice d10, Swimming d10, Shooting d6
Charisma: -; Pace: 5; Parry: 5; Toughness: 15 (2)
Edges: Combat Reflexes, Nerves of Steel, Strong Willed
• Armour +2: Scales.
• Bite: Str+d8, reach 1, poison.
• Breath Weapon: Poison (Shooting +2; Lethal Poison; Cone Template; avoid with opposed Agility roll).
• Aquatic: Swimming Pace of 10", and cannot drown.
• Size +5: Increases Toughness by +5.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.
• Immunities: Disease and poison.
• Multiple heads: May either Improved Sweep with Bite, or attack 3 times with no Multiple Action penalty against a single target.
• Poison: Bites inflict lethal poison if foe is Shaken or wounded.
• Poison Blood: If the Hydra is wounded, all figures within 2 inches must make Agility tests or suffer lethal poison.
• Radioactive: The Hydra's vicinity is a high radiation environment. Areas it has passed through in the last year are low radiation environments.