Tuesday 18 June 2013

Kagunk

Ogre Boss
Wild Card
Attributes:
Agility d6, Smarts d8, Spirit d6, Strength d12+3, Vigor d12
Skills: Fighting d8, Climbing d10, Notice d6, Stealth d12+1, Throwing d10
Charisma: -; Pace: 7; Parry: 6; Toughness: 17 (4)

Edges: Berserk , Command 

Gear: Spikedclub (Str+d8), Improvised Armor (+2), large Shield.

Special Abilities:
• Armour +2:
Natural armour.
• Low Light Vision: No penalties for dim or dark lighting.
• Darkvision: No vision penalties for darkness with a range of 12".
• Toughness: +1 Toughness.
• Size +4: Increases Toughness by +4.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.
• Improvised Fanaticism: Kagunk's Size+2 or smaller minions within 1 inch are treated as if they were Fanatics. Whether they like it or not, if they are in grabbing range they get thrown, shoved or tripped into the way of attacks.

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