Tuesday, 11 June 2013
Skills: Fighting N/A (automatically hits, 2d6 damage within a MBT), Climbing d10, Notice d6
Charisma: -; Pace: 5; Parry: 4; Toughness: 6
• Infravision: Half vision penalties for darkness.
• Tremorsense: Can sense anything within 6" that's in contact with the ground.
• Fearless: Immune to fear and Intimidation.
• Fly: Pace 4
• Swarm: +2 Parry, immune to most weapons.
• Wall Walker: Can walk on walls and ceilings with Pace 5".
• Poison: Injects lethal poison if foe is Shaken or wounded.