Skills: Fighting d8, Climbing d12, Notice d8, Stealth d10, Shooting d6, Intimidation d8
Charisma: +2; Pace: 6; Parry: 6 (7); Toughness: 11 (2)
Edges: Extraction, Steady Hands, Quick
• Armour +2: Chitin.
• Bite: Str+d6; Injects lethal poison if foe is Shaken or wounded.
• Infravision: Half vision penalties for darkness.
• Wall Walker: Can walk on walls and ceilings with Pace 4".
• Size +2: Increases Toughness by +2.
Gear: Cruel Blade (Str+d8), Shield (+1 Parry, +2 Armor to ranged shots that hit from protected side.)