Skills: Fighting d6, Intimidation d6, Notice d4, Shooting d6, Stealth d4
Pace: 4; Parry: 5; Toughness: 7
• Bite: Str.
• Fearless: Zombies are immune to Fear and Intimidation.
• Undead: +2 Toughness; +2 to recover from being Shaken; called shots do no extra damage (except to the head).
• Weakness (Head): Shots to a zombie’s head are +4 damage.
• Spawn: Characters killed by zombies arise as zombies 1d4 hours later.